Divergent melee splash. Divergent melee splash helps a ton. Divergent melee splash

 
Divergent melee splash helps a tonDivergent melee splash  The Last to Die is a Scourge League NPC

5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. that aoe hits the boss and hydrosphere. AG + asenaths actually feels way better for clear than the Jugg Reaper setup. 22. Supported Skills deal Splash Damage to surrounding targets- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Requires a Melee Weapon. and make sure you get more than 20 quality on it, or get it to level 21. You'll lose some damage, but it's not gonna kill the skill at all. Awakened Melee Physical Damage. Viper Strike Attack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)% Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. 0. Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. Divergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . 1. Swap melee splash > Multistrike for Piety boss fight Unlinked:. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. You could add melee splash as 6th if you want to, I guess that's personal preference - I find if very unnecessary, and have run even fracture maps without feeling the need. Awakened gives 38% less but +1 level to strike skills. Edit. Well I already suspected this from personal testing but Hydrosphere+Divergent melee splash has NOT been a ~100% more damage boost for the past 2 leagues. Gooood. 500 melee splash You attack a Rhoa in the mud flats, and then you hear Brutus scream in the distance. One on your character and one on the boss (that’s the melee hit). Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. 00% Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. Awakened Melee Splash Support. Supported Skills deal Splash Damage to surrounding targets. Its true, ive tried it with different setups. Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Using awakened ancestral call and divergent melee splash you basically 1 shot every single pack, and being a raider I have over 200% movement speed almost all the time. 5% increased Damage with Bleeding This is a Support Gem. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. Another point to div melee splash, and use multistrike in sanctums too - it will help alot at your level of damage to kill the guards faster. +1 strike allows the second lightning bolt (melee) to hit. Around every corner, opportunity awaits, and it’s calling to you. 1. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Divergent: 10% increased Evasion Rating while Moving: 20: Item acquisition. : linking Double Strike Double Strike Attack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)% Performs two. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. This will effectively double your DPS against bosses. 99 damage multiplier. Supported Skills deal Splash Damage to surrounding targets. As per the title, I was wondering if I am missing something for poison SRS or if I simply had too high expectations. Since they dont deal any lightning or cold dmg, it doesn't even seem that the Hydrosphere is actually charging. I'd imagine either Winter Burial's splash effect and/or Melee Splash support, but I can't find any definitive information, nor does my in-game testing give me any real indication. Divergent/ awakened melee splash - more damage. My character is level 92 and saving for aegis. Trade . Glacial Hammer culling + Herald of Ice + Melee Splash & Strike from tree (CLEARING) Glacial Hammer shatters non-unique enemies at <1/3 life if frozen. 100% roll belt to help hit the rest of poison chance missing and then swapping other jewels for better rolls. you can simply apply arcanist brand and not spin on top of the boss to still utilize the effect. You can (and should) keep in melee splash for bosses if you use the hydrosphere tech. 15. It's. Occultist is nice for the clear, but asenaths AG is also very good, combined with divergent melee splash and feeding frenzy the spirits are very agro. For melee splash itself, you would want to run divergent melee splash in an ideal setup as it has 99% of main target damage as splash; which is essentially the same damage on. The build is very squishy and get his tankiness from minion taunt and the very good clearspeed through occultist explosions. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divine ire to spawn the spiders. Quality 20. 1 to Melee Strike Range Supported Skills. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Dominating Blow Attack, Minion, Duration, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (165-238)% of base Effectiveness of Added Damage: (165-238)% Requires Level 28 Attacks enemies with a melee strike, applying a debuff for a short duration. Level 97 (120 passives) Honoured Tattoo of the Dove (x2) +4% to Chaos Resistance. squire will add in the remaining gems from (3) that you dont take, plus most likely a melee physical damage supportDivergent Melee Splash. Spoiler. •. Most Valuable Gems 3. Divergent Melee Splash Support. Season 7. Multistrike. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. I agree with your recommendation for the audience. Melee Splash helps with making sure the weakest thing in the entire pack dies, whereas. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second. but the new tree has plenty of raw damage and attack speed for you to start off with. spiders use viper strike. Note about the gems : it just happened to snapshot my single target link, replace Vile Toxins with Divergent Melee Splash when not in a single target situation. Let's say I run a level 20 divergent melee splash (21 20% is 60ex so no. 0c fire dot aura cluser 3. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. If your aim is purely simu 30 you will need a rare chest with more defences minus the mageblood. Awakened Fire Penetration. for. Bone Armour. 0. I'm at the point now where my minions (except zombies) rarely ever die - but the Redeemer fight is killing them. Wrong. Side note for Flicker enthusiasts, since we use Melee Splash. 20. As player hits disable hydro while minions doesn't (expecting this to be fully gone next league). Divergent Melee Splash Support. 1. Divergent vs Awakened melee splash support. If you can afford it Divergent melee splash is even better. Divergent Melee Splash vs Awakened. Hi! I was using divergent melee splash support (cause it drops to me) and idk if awakened has a better performance. Attritional Strikes are nice but you can get by with Divergent Melee Splash Support for most mapping situations. Trade . It has better numbers. Area Level: 68. With Diverget melee splash they will do more aoe damage than with awakened. This alongside our strike skill targeting 4 additional nearby enemies (3 from Woke Ancestral Call, 1 from Tribal Fury anoint) makes screens absolutely melt with 1/2 punches. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4. For clear i would use minion damage and not multistrike. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills. Wiki wiki. Continue reading "Bobby Wagner. 18 PoBs I'm running Melee Splash for both single target and clear. Divergent melee splash helps a ton. The Last To Die - Path of Exile. Now, while I've definitely seen flicker strike builds that do enough dps to kill sirus before he starts doing mechanics, I don't think that's currently within my budget to gear up to that level. 6k. Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Level: (1-5) Cost & Reservation Multiplier: 150% Requires Level 72 Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Get a divergent melee splash. MLB: #54. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. With melee splash on Spiders they splash damage to the boss. Cannot be supported by Multistrike. The original idea was to use Hydrosphere to proc EE + curse + Divergent Melee Splash, but they killed that interaction :( Reply reply Home; Popular; TOPICS. jscott18597 • 1 yr. 20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages " CantripN wrote: " socopithy wrote: What is an easier spectre to get in SSF besides Pale Serpahim? I can't get it and I need something else with my Carnage Chieftain. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. 0. For skills with melee splash, you basically place the hydrosphere on top of the boss and the strike will hit the boss as well as the. Melee Splash has been added to the game. GLOVES The gloves are Triad Grip with 1 red and 3. If op is is talking about buying a 30+ ex piece, then 1. Free skill-sockets. Increased Melee Splash radius by 17%. 5 ex. But it's easy to try out and see what you like the best. Supported Attacks deal (0-19)% more Damage with Bleeding. Divergent Melee Splash is worth it when using hydrosphere. He suggests using melee splash for multistrike when mapping or divergent melee splash to help make it faster. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 1. For single target bosses like Sirus I’d swap melee splash with Ruthless. Go to the Library and do Siosa's quest Get frostbombIt only makes sense if you are using melee splash, because it causes the splashes to overlap. If I proc Berserk, and one totem I could easily sustain +11M DPS. Name;. However now in the endgame my…With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. 00% AoE Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. Divergent Melee Splash Support for 373. - you can use the Hydrosphere trick on bosses. 1. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Recipes. One thing about your write up, I think In the links section maybe add something about melee splash/divergent melee splash for clear. 5% increased Attack Speed 3% increased Damage 10%. PoEDB provides things come out each league, as well as items, uniques. If op is is talking about buying a 30+ ex piece, then 1. Divergent Flame Dash has like 2% chance to ignite and 2% MORE burning damage per 1% quality. Given the scenario of a white mob at full life, and a unique mob not on full life, while using something like Divergent Dual Strike. Quality 20. 1. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. 1 Summoned Raging Spirits: 50: Phantasmal: Minions can't be Damaged for 0. Same works with stuns as well. Holy Flame Totemu na Srs---- -- Melee Splash - /// - -na Multistrike---->>> <-----The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Wiki wiki. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage and clearspeed. Level: 1–5. but now after the support gem nerf it's totally viable to switch out your weakest support gem for Divergent Melee Splash and use the same mechanic on any strike skill. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences), increased duration support, enlighten (manamanagement) convocation, vaal anomalous skeletons/ absolution/ chaos. now you put hydro on the boss and smack him. Divergent Melee Splash is a sleeper gem. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Divergent/ or awakened Melee Splash - more damage for arakaali's. If you feel comfortable you can switch to flicker at 38 but always keep separate bossing 4 link else you will cry. I'm confused between divergent melee splash and divergent minion damage I couldn't afford awakened multi, so which 3 gems should I put in the dagger? I'm running occult Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. Purity of Elements. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. This was my first big upgrade on the build. Divergent Melee Splash Support, Melee Splash Support. Look to get both awakened minion damage and a divergent melee splash. in isn't affiliated with or endorsed by Grinding Gear Games in any wayAt the moment I'm using Melee Splash instead of Multistrike for mapping which gets the job done perfectly, but will likely pick up asenaths and go back to multi. Corrupted Yes. g. Melee splash is a different beast and multiplies your AoE damage several times in a multi target situation. Melee Physical Damage Support Melee, Physical, Support, Attack Icon: M Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports melee attack skills. All that said, the damage is probably higher with the Hydrosphere method, but trying to avoid your own skill on the target. GLOVES The gloves are Triad Grip with 1 red and 3. Corrupted Yes. Your gloves aren't from this world. The awakened melee splash is about 5-7c. Cannot support Vaal skills, channelling skills or triggered skills. 40k ehp in your current build will not be able to do simu30 comfortably. Awakened Minion Damage Support provides generic damage for minions. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Horadric Malus is used to complete Tools of the Trade quest. Awakened unleash shaves off a few miliseconds on its charge and u gain 1 more stage at lvl 5 summoning 5 srs The Melee Splash support gem now works with Shield Charge . Anomalous. Afterwards, you may find her in any town or your hideout. Your journey from Level 1 to Level 40 will be. Not feeling tanky? Sidnv - One thing you didn't mention is that Progenesis is just insane for this build. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions. Buy. Do strikes gain that. 373. 1M direct hit damage and 18. Divergent Melee Splash Support. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. This sounds more like an intended feature than a bug. It is not the same as slam melee skill. PoE Most Valuable Gems 3. Loyalty Tattoo of Kiloava. I really wish I would have swapped to divergent melee splash from regular melee splash so much earlier with mine. strike skills have a small aoe. There are tacklers and then there are these guys. 75 attacks per second, so their average damage is 529. Life: 1. Generosity. Awakened Minion. I tested dot capped fang build with and without divergent melee splash in sim 30 with double explode, and got the same rewards for both. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). Managing the chaos storms can be difficult and was probably the cause of several of your deaths. Requires Level 72. Trust your mind and strengthen. Flammability. Found The Squire and thought about spiders build my dps is really low and can't beat sirus A8, any tips?Damage to boss while hydrosphere is active on him means your splash damage from divergent melee splash (Supported Skills deal 1% less Damage to surrounding targets (20 quality effect)) reflects from boss to sphere and back again the boss which means you deal 99% more daamge to single target. 373. I was thinking since I already run an asenath glove on top of profane Bloom, if I just down one minion the whole pack will explode. Gaming. Strike skills are melee skills which hit a single target or all enemies with a melee's swing radius. Bobby Wagner Madden 24 Overall Rating The NFL’s best tackler, if Bobby Wager gets his hands on a runner, consider the play over. Increased Duration. I started to get more 6 orbed rewards, and less 4 orbed rewards. - Put Hydrosphere on the boss for more damage. 1. Free skill-sockets. Leaguestart as skelly mage and swap to spiders when I get dagger and writhing flask. I will take them because I want to be as tanky as possible but you should be fine without them as well. Alternative body: Level 10 Added Fire damage is 25% phys gained as fire. Plenty of people run shako flicker with a completely dead 2nd mod. 15. Your gloves aren't from this world. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Reply. It is adjacent to the Outer Cloister and the Jail. 3. Crypto Divergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage AoE Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. So it's probably more around 12mil st. Support the site Merchandise. Level: 1–20. Life: 4,302 132%pobb. Edit: there was a bug that hydrosphere only went on CD if the player hits it. 18 PoBs I'm running Melee Splash for both single target and clear. Awakened Minion Damage. inquisitor? HP/ES hybrid with. I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify + multistrike. I used it before and it was charging up when hit by shock or chill effects. Supported Skills deal Splash Damage to surrounding targets - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. It will be useful just for the 30% support gem quality on it's own. - Void Beacon jewels, flesh and flame. Spoiler. Also your carrion golem will die, so it and feeding frenzy are inconsistent. By placing a Hydrosphere on top of an boss the spiders can hit the boss + sphere. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Only works with daggers, claws and one handed swords. 0d. Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. with divergent melee splash you could/should get another 99% of the hit dmg from hydrosphere as extra splash. (Affects Melee Strikes, including the Default Attack. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. 3. Trust your mind and strengthen. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. 95. Added chaos average damage at lvl 20 = 210. At bigger budget ashes etc. Reply. It's dirt cheap and this change alone boosts your DPS by almost 200k. Also would like some advise on Necro vs. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. Been using the build to map with divergent melee splash and predator for bosses/invitations. The max resistances nodes are also not really necessary. Gem upgrades. GLOVES The gloves are Triad Grip with 1 red and 3. Spoiler. Elaborating more on what I. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. Double Strike has huge DPS potential but is hampered by needing both additional strikes and melee splash to properly clear. Level 21. Summon Raging Spirit can drop anywhere. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. The +1 bonus from Awakened only applies to a "Strike" skill (which SRS isn't). Whirling Blades can drop anywhere. Divergent : Take (0–20) Physical Damage per Trauma when you gain Trauma. Trust your mind and strengthen. The divergent is around 1. Quality 20. Divergent Multistrike Support is a substantially cheaper replacement for the high priced awakened version. the hydro combo should works this way: first you need +1 strike target and optimally divergent melee splash 20/20 (which has 1% less splash dmg). Boneshatter and melee splash. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Ylvina • Cockareel • 2 yr. 10 months ago. Ditch defiance banner and get Herald of Purity. SRS damage with melee phys = 788. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. Path of Building: Splash would only be for Clearing maps, not for single target. At that point you're sacrificing so much damage, why even go HS. 21% awakened lvl5. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Voidforge wants flat phys and phys damage, and lots of it. You can put Hydrosphere in your Divine Ire setup, or do it the way I do with Arcanist Brand (and use Desecrate degen to summon spiders). Contribute. Ancestral call is probably good enough that you don't need melee splash for clear, which is really useful. Awakened Melee Splash Support has been added to the game. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Decent mapper, especially with divergent Melee Splash. With the HoA's tail attack in the pob-configuration, it's the used standard attack, you reach then 6. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. I have seen clears of simu 30 without mageblood in previous league with srs poison, I will try to find it and post it here when I do. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. the +1 strike target now also targets the hydrosphere and the splash dmg created from that hit can also hit the boss. Tree Preview. I don't know if this is the best Arakaali build, but I clear a lot of sims with just one death and they're mostly my fault. The issue with melee isn't (and never has been) damage, it's damage projection. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. - Amanamu's gaze update. 20. Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Level Effect. So minions could hit it infinite times for double damage with divergent melee splash. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. It has a good amount of added damage, then you use anger for even more, then divergent chance to bleed. No matter what I do, even if I switch out all my defense for more offense, the clear speed is nothing compared to using melee splash gem. 19 Most Valuable Gems 3. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Good call. Since Vaal Flicker Strike doesn't do damage until all 25 strikes have completed (and the damage from all strikes hit at once), can this work around the 1 second cooldown for Hydrosphere given you're running Tribal. One option is to exploit the Divergent Melee Splash + Hydrosphere interaction, but then you can't Cyclone on Kosis. GLOVES The gloves are Triad Grip with 1 red and 3. The area of effect created by Melee Splash has a base radius of 14 units. Dvergent splash like doubles the mapping speed. Divergent Melee Splash Support, Melee Splash Support . With non-divergent melee splash and Hydrosphere up I should be doing about 4. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage. PoEDB provides things come out each league, as well as items,. All this was with 75/60% dodge and 84% evasion, fortify, sapp, wind dancer, and nearby enemies are blind. Rare Monster Modifiers. Trust your mind and strengthen. Every four seconds gain a new affinity cycling between Fire, Cold, Lightning, Physical and Chaos. 239. 3. Use anomalous vile toxin instead of withering touch if you run a self wither setup. Basically, most awakened gems just have better numbers, but it has big impact in terms of maxing buildPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Buy. 5 % chance to deal Double Damage. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. Chaos Orbs. . 4 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills. Divergent Melee Splash with 20% quality almost negates the penalty of melee splash to near targets, which is a lot better than splash aoe that awakened gem provides. Divergent Melee Splash Support. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Raise Spiders - Arakaali's Fang Support Gems Divergent Melee Splash > Awakened Minion Damage > Divergent Multistrike Divergent Melee Splash so there won't be any damage penalties from Splash which will be beneficial for our Hydrosphere set up - check explanation on "Hydrosphere" below. Place two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. Buy. Is it. 0. Level. Get a divergent melee splash. Swap it out for multistrike for bossing. 373. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile; Hollow Knight: Silksong; Escape from Tarkov;👻3. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. If we raise this to 53 quality with diallas malefaction, we WILL see a 65% more damage mod. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. No, it's not a targetable entity unfortunately, so no attaching of Brands and such either.